Multiversea Mac OS

Heavy Iron Studios, Inc.
TypeSubsidiary
IndustryVideo games
FoundedAugust 31, 1999; 21 years ago
Headquarters,
US
Products
Parent
Websiteheavyiron.games
Catalina

Heavy Iron Studios, Inc. is an American video game developer based in Manhattan Beach, California. The studio was founded as an internal studio of THQ on August 31, 1999.[1] As part of cost reduction efforts, THQ spun off Heavy Iron Studios as an independent company, effective on June 1, 2009.[1][2] In September 2020, the studio was acquired by Keywords Studios for US$13.3 million.[3]

Games developed[edit]

Multiversea Mac Os X

While I can testify Mac OS and Mac product are excellent for actual workload, the OS is terrible at handling gmes - even when optimised fo running on it. As Hades said, dual boot Windows, it's a better workaround than any Mac version of a game, and since Macs do use Intel Processors, I can't see you having any loss in performance agaisnt a. Next, in the filter input field, type multiverse. You will see one result with “Insert multiverse code chunk” as the name. Click on the Shortcut field and press Cmd+Option+M (on Mac OS) or Ctrl+Shift+Alt+M (on Windows). Click “Apply” and exit the dialog box; Please refer to for more details on using the multiverse code blocks with. Combining the true power of Mac OSX with an emphasis on simplicity and just a touch of eye-candy, Multiplex lets you catalog your movies,retrieve metadata for them through the internet, and play them.

Year ReleasedTitlePlatform(s)
2001Evil Dead: Hail to the KingMicrosoft Windows, Dreamcast, PlayStation
2002Scooby-Doo! Night of 100 FrightsXbox, PlayStation 2, GameCube
2003SpongeBob SquarePants: Battle for Bikini BottomXbox, PlayStation 2, GameCube
2004The SpongeBob SquarePants MovieXbox, PlayStation 2, GameCube
The IncrediblesXbox, PlayStation 2, GameCube, Microsoft Windows, Mac OS X
2005The Incredibles: Rise of the UnderminerXbox, PlayStation 2, Nintendo GameCube, Microsoft Windows, Mac OS X
2007RatatouilleXbox 360, PlayStation 3
2008WALL-EXbox 360, PlayStation 3, Wii
2009UpXbox 360, PlayStation 3, Wii
SpongeBob's Truth or SquareXbox 360, Wii
2011UFC Personal TrainerXbox 360, PlayStation 3, Wii
2012Family Guy: Back to the MultiverseMicrosoft Windows, Xbox 360, PlayStation 3
Harley Pasternak's Hollywood WorkoutXbox 360, Wii
2015Fat CityMicrosoft Windows, PlayStation 4, Xbox One, Wii U, OS X, PlayStation Vita, PlayStation VR, iOS, Android, Nintendo Switch
2017Amazon Odyssey[4]Microsoft Windows (Requires HTC Vive)
2020PAC-MAN Mega Tunnel BattleStadia

Games co-developed[edit]

Year ReleasedTitlePlatform(s)
2007RatatouilleMicrosoft Windows, Mac OS X, Xbox, PlayStation 2, GameCube, Wii
2008WALL-EMicrosoft Windows, Mac OS X, PlayStation 2, PlayStation Portable
2009UPMicrosoft Windows, Mac OS X, PlayStation 2, PlayStation Portable
2012Epic Mickey 2: The Power of TwoWii U
2013Disney InfinityWii U, Wii
2014South Park: The Stick of TruthMicrosoft Windows, Xbox 360, PlayStation 3, Xbox One, PlayStation 4, Nintendo Switch
Disney Infinity 2.0: Marvel Super HeroesMicrosoft Windows, Wii U, iOS
Disney Infinity: Toy BoxMicrosoft Windows, iPad
2015Disney Infinity 3.0Microsoft Windows, Wii U, iOS
2016Call of Duty: Infinite WarfareMicrosoft Windows, Xbox One, PlayStation 4
The Martian VR ExperienceMicrosoft Windows (Requires either HTC Vive or Oculus Rift), PlayStation VR
2017Call of Duty: WWIIMicrosoft Windows, Xbox One, PlayStation 4
Road RageMicrosoft Windows, Xbox One, PlayStation 4
DreadnoughtMicrosoft Windows, PlayStation 4
2018Ocean CasinoiOS, Android
H1Z1[5]PlayStation 4, Microsoft Windows
Star Wars: Jedi ChallengesiOS, Android
2019The Grand Tour GameXbox One, PlayStation 4
2020Marvel's AvengersXbox One, PlayStation 4, Microsoft Windows, Stadia
Crash Bandicoot 4: It's About TimeXbox One, PlayStation 4, Microsoft Windows, Xbox Series X/S, PlayStation 5, Nintendo Switch

Cancelled games[edit]

YearTitlePlatform(s)Notes
2007Toy Story 3Xbox 360, PlayStation 3, WiiEarly rejected version. Final game was developed by Avalanche Software.
2008SpongeBob SquarePants: Happiness SquaredPlayStation 2, WiiAltered and retooled into SpongeBob's Truth or Square.
2010Saints Row: The CoolerXbox 360, PlayStation 3Fighting game spin-off of the Saints Row series that required the Kinect/PlayStation Move.
Disney’s E-TicketXbox 360Early rejected version of what eventually became Kinect: Disneyland Adventures, developed by Frontier Developments.
Family Guy: Road to DeathXbox 360, PlayStation 3Altered and retooled into Family Guy: Back to the Multiverse.
2011Family Guy: Back to the MultiverseWii, Nintendo 3DSAlternative versions of the game for Nintendo consoles with a different gameplay style.

References[edit]

  1. ^ ab'Heavy Iron Studios, Inc. Celebrates its 10th Anniversary!'. Heavy Iron Studios. May 31, 2019.
  2. ^Radd, David (March 17, 2009). 'THQ Spinning Off Two Developers, Potentially Closing Another'. GameDaily. Archived from the original on April 21, 2009. Retrieved March 18, 2009.
  3. ^'Keywords splashes $13.3m on Heavy Iron Studios acquisition'. GamesIndustry.biz. Retrieved 2020-09-17.
  4. ^'Amazon Odyssey'. Heavy Iron Studios; Vive Studios. October 26, 2017. Archived from the original on June 26, 2018. Retrieved June 26, 2018 – via Steam.
  5. ^pluto. 'H1Z1'. Heavy Iron Studios. Retrieved 2020-09-17.

External links[edit]


Multiversea Mac Os Catalina

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Heavy_Iron_Studios&oldid=1019299741'

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Crash Bandicoot 4 Mac OS X
– Minimum System Requirements –

CPU:Intel Core i3-560 / AMD Phenom II X4 805
CPU Speed:3.1 GHz
RAM:4 GB
OS:OS X 10.10
Video Card:AMD Radeon R7 360X / NVIDIA GeForce GTX 750 Ti
Multiversea Mac OS
HDD Space:41 GB

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